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Reproduzindo efeitos sonoros (sound) e choros (cry)
PokéHO :: Ferramentas :: Scripts (XSE) :: Tutoriais
Página 1 de 1
Reproduzindo efeitos sonoros (sound) e choros (cry)
E aí pessoal, tudo bem? Nesse tutorial você vai aprender a reproduzir sons, gritos/choros dos pokémons e músicas. Vamos lá.
Pronto. Tá feito.
0x* pode ser substituído por esses valores:
cry é o choro
- 0x* é substituído pelo número do Pokémon
- 0x2 não sei o que é U_U
waitcry pode ser colocado ou não. Ele serve para o Script espere o choro acabar para continuar.
Para reproduzir músicas, é um comando simples.
0x* é substituído por:
Bom, é isso. Os tutoriais ficam por aqui. Até mais!
Agradecimento:
tajaro (Pokecommunity.com)
Efeitos Sonoros
- Código:
sound 0x*
Pronto. Tá feito.
0x* pode ser substituído por esses valores:
- Lista de sons:
- 0x0 - Blank Noise (Stops BGM, not other S.E.)
0x1 - Use Item
0x2 - Log onto PC
0x3 - Turn off PC
0x4 - Turn on PC
0x5 - Click Noise
0x6 - Open Menu
0x7 - Wall Bump
0x8 - Door Open
0x9 - Exit Room
0xA - Jump
0xB - Bike Bell
0xC - Loud Crash (Like dropping of a heavy object)
0xD - Loud Crash (Higher pitch, and with echo)
0xE - Loud Crash (3 in rapid sucession, with long echo)
0xF - Low Pitch Pokeball Open
0x10 - Pokeball Close
0x11 - Flee S.E.
0x12 - PokeCenter Door Open
0x13 - Strange Noise (Like Water at the beginning, then like electricity)
0x14 - Low Pitch crash
0x15 - Super high pitch beep
0x16 - Error / False sound
0x17 - PokeCenter Pokeball Load up (Pokeballs being placed onto the heal machine.)
0x18 - PokeCasino Reel Stop
0x19 - Insert Coin into Machine
0x1A - Buzz (False/fail at Casino)
0x1B - EXP gauge
0x1C - Hop (Like on an Acro Bike)
0x1D - Lock / Break small rock?
0x1E - Unlock
0x1F - Strange Sound (Like a dor being locked, but different...)
0x20 - Strange Sound (A singular version of the previous sound)
0x21 - Crash sound (With echo)
0x22 - Singular Metal attack Sound (Like when using steel wing, but singular)
0x23 - Ice Break
0x24 - Ice Crack
0x25 - Falling
0x26 - Strange Sound (Super Low Pitch Ice Break?)
0x27 - Warp Away
0x28 - Warp Return
0x29 - Electricity?
0x2A - Turn Winch (Like in Winona's Gym)
0x2B - Truck Driving (Loop)
0x2C - Truck Stoping
0x2D - Truck Brake
0x2E - Truck Open
0x2F - Airplane Turbines
0x30 - Save
0x31 - Pokeball Bounce (Like in a trade)
0x32 - Pokeball Bounce (Quieter)
0x33 - Pokeball Bounce (Even Quieter)
0x34 - Pokeball Bounce (Even Quieter Still)
0x35 - Pokeball Open (Like in a trade)
0x36 - Throw Pokeball
0x37 - Musical Decoration Pad (Low C)
0x38 - Musical Decoration Pad (D)
0x39 - Musical Decoration Pad (E)
0x3A - Musical Decoration Pad (F#)
0x3B - Musical Decoration Pad (G)
0x3C - Musical Decoration Pad (A)
0x3D - Musical Decoration Pad (B)
0x3E - Musical Decoration Pad (High C)
0x3F - Mud Ball Smash
0x40 - Wodden Board
0x41 - Get Money
0x42 - P.A. (Like when an elevator is done, or end of Safari Zone)
0x43 - Water Baloon Pop (Low)
0x44 - Water Baloon Pop (Med)
0x45 - Water Baloon Pop (High)
0x46 - Wodden Smash
0x47 - Wooden Break
0x48 - Poison Afliction
0x49 - Conveyor Belt
0x4A - Conveyor Belt 2 (Loop)
0x4B - Conveyor Belt 2 (end)
0x4C - Loud Noise (Like a low conveyor belt 2) (Loop)
0x4D - Loud Noise (End)
0x4E - Light noise (Like a High conveyor belt 2) (Loop)
0x4F - Light Noise (End)
0x50 - Strange Noise (Like sonething being absorbed into a dark void. Sound goes from high to low)
0x51 - Strange Noise (Like an extension of hte previous sound. Sound goes from Low to Super Low)
0x52 - Buzz (Like a Circular Saw)
0x53 - Low Health Alert (Loop) (Can Not Be Turned Off Without Map Refresh)
0x54 - Level Up Ding
0x55 - Low Grumbling (Like a Diesel Engine) (Loop)
0x56 - Low Grumbling (End)
0x57 - Swipe Sound (Loop)
0x58 - Sell Item
0x59 - Low Ding (Like a really low "Low C" note)
0x5A - High Pitch Swipe
0x5B - High Pitch Swipe (Reverse)
0x5C - Smack
0x5D - Small Noise (Like a person kicking dirt)
0x5E - VS Seeker?
0x5F - Light Jingle
0x60 - Explosion
0x61 - Explosion (After Effect / Cont)
0x62 - STRONG Wind (Or Crowd Screaming? My PC to slow to tell...)
0x63 - Low Slamming sound (Like someone setting down a heavy box.)
0x64 - Red / Blue Orb
0x65 - Computer Chatter (One High Pitch Blip)
0x66 - Computer Chatter (2 Blips, pattern: MedHi-High)
0x67 - Computer Chatter (High Pitch PC on?)
0x68 - Computer Chatter (High Pitch PC off?)
0x69 - Computer Chatter (PC Scanning)
0x6A - Glass Breaking?
0x6B - Light Shuffle sound (Like feet sliding across the floor)
0x6C - High Pitch Quiet Blip
0x6D - Small Sound (Like a twig snaping)
0x6E - Strange Sound (Like low pitch Ice Shimmering, or Use of Flute)
0x6F - Loud Bang (Like a gun shot, but different)
0x70 - Lout Buzz
0x71 - Metal Sheen (Like on steel wing, but a little longer)
0x72 - Curse Attack
0x73 - Baton Pass Attack (Like a swipeing / falling sound)
0x74 - Low Crash
0x75 - Bubble Attack (Launch)
0x76 - Substitute attack?
0x77 - Watyer Gun Attack (Launch)
0x78 - Rain Dance Attack
0x79 - Slash Attack
0x7A - Gust Attack?
0x7B - Very Strange Sound (Like a downward Spiral?)
0x7C - Rock Smash Attack? (In Battle or not? I Can't tell)
0x7D - Powerful Wind (Loop)
0x7E - Powerful Wind (End)
0x7F - Pound Attack?
0x80 - Throwing Sound (Like Bait in the Safari Zone)
0x81 - Deep Slashing noise
0x82 - Ice Ball Attack
0x83 - Loud Swipe?
0x84 - Deep Bang (Like someone hit something hard with a big log...)
0x85 - Beam Attack Charge Sound. (Like Solar Beam's Charging sound)
0x86 - Deep Bang (Similar to 0x84)
0x87 - Bubbling Noise
0x88 - Throwing noise (Slightly Higher Pitch)
0x89 - VERY DEEP Throwing sound
0x8A - Deep Explosion like sound
0x8B - Deep Wave-like sound
0x8C - Strange Sound (A Smack Noise, tehn a Short Deep Explosion-ish sound)
0x8D - Deep Bubbling
0x8E - Deep Crash (Like a super deep opening pokeball)
0x8F - Deep Fire
0x90 - Deep Smack
0x91 - Low Whirling
0x92 - High Pitch Powerful Wind (Loop)
0x93 - High Pitch Powerful Wind (End)
0x94 - High Pitch Shuffling
0x95 - Loud Noise (No Explaination)
0x96 - Wing Flapping (Singular)
0x97 - Wing Flapping (Decending Octaves, High To Low)
0x98 - Kicking Sand?
0x99 - High Pitch Whips Sound
0x9A - Strange Sound (No Explaination)
0x9B - Whirling Upwards (Short....)
0x9C - Super Strong Wind Burst
0x9D - MEGA ULTRA Strong wind burst. (I think....)
0x9E - MEGA ULTRA Strong wind burst. (Pitch Goes up, then down, more like actual wind...)
0x9F - Small Noise (Like a twig breaking)
0xA0 - Splash Attack Flopping sound (Singular)
0xA1 - Sandpaper-ish?
0xA2 - Small Noise (No Explaination)
0xA3 - Stretching noise?
0xA4 - Speeding up fan? (Pitch raises, that is all)
0xA5 - Sing Attack
0xA6 - Perish Song Attack
0xA7 - Ice? (Souns like when a pokemon gets frozen...)
0xA8 - Noise (No Explaination)
0xA9 - Little Sound (No explaination...)
0xAA - Loud Sound (No Explaination)
0xAB - Explosion-ish Sound
0xAC - Recover Attack
0xAD - Absorb Smack (The sound before the absorbtion)
0xAE - Metal Sound?
0xAF - Aurora Beam (Small)
0xB0 - Aurora Beam (Main)
0xB1 - Confusion
0xB2 - Drum?
0xB3 - Amnesia "?" Appear
0xB4 - Egg Crack?
0xB5 - Amnesia (Deeper ? Sound)
0xB6 - Loud Hover Sound (Decending)
0xB7 - Loud Hover Sound (Acending)
0xB8 - Strange Sound (Sounds like a speed up, then an upward whirling noise)
0xB9 - Smack (With Echo)
0xBA - Wooshing noise
0xBB - Frustration "Angry" Symbols
0xBC - Small Metalic "Bling" sound
0xBD - Whisping noise
0xBE - Rest Attack
0xBF - Shattering Ice
0xC0 - Deep Watery noise
0xC1 - Strange Noise (No Explaination)
0xC2 - Solar Beam (Launch)
0xC3 - Sunny Day Attack
0xC4 - Strange Noise (Sounds like a small absorption, but not from any absorb attacks...)
0xC5 - Strange Noise (Previous sound, in reverse)
0xC6 - Small Noise (No Explaination)
0xC7 - Swift Attack (Singular - higher pitch)
0xC8 - Swift Attack (Singular - Longer)
0xC9 - Swift Attack (Singular - Lower Pitch)
0xCA - Odor Sleuth Attack
0xCB - Small Noise (Like a twig Snapping... again)
0xCC - Strange noise (Like... Ding, Dong... Ding, Dong....)
0xCD - Strange noise (Frustration "Angry" Symbols... highrt pitch)
0xCE - Noise (Decending Sound)
0xCF - Loud Crash (Very Deep)
-----------------------
Gritos/choros dos Pokémons
Gritos/choros dos Pokémons
- Código:
cry 0x* 0x2
waitcry
cry é o choro
- 0x* é substituído pelo número do Pokémon
- 0x2 não sei o que é U_U
- Numero dos Pokemons:
- Para calcular o número do Pokemon, é muito simples. É só transformar o número decimal do Pokemon (sim, o número da Pokedex) para o número Hexadecimal.
Por exemplo: Pikachu é em Decimal 25 <---> 37 Hexadecimal
Portanto, se você colocar cry 0x37, vai sair o grito/choro de Pikachu.
Porém, essa conta funciona apenas até o Celebi (251 = FB). A partir do Treecko, a conta muda. É o Número do Pokémon + 26.
Por exemplo: Beldum é em Decimal 374 + 26 = 400 <---> 190 em Hexadecimal
Então, se você colocar cry 0x190, vai sair o grito/choro de Beldum.
Pra transformar Decimais em Hexadecimais e vice-versa, use a Calculadora do Windows. Caso ela esteja no modo "Padrão", é só ir em Exibir -> Científica e pronto. Agora é só digitar um número com o "Dec" selecionado e depois clicar em "Hex".
waitcry pode ser colocado ou não. Ele serve para o Script espere o choro acabar para continuar.
-----------------------
Músicas
Músicas
Para reproduzir músicas, é um comando simples.
- Código:
playsong 0x* 0x0
0x* é substituído por:
- R/S:
- 015E = Littleroot Town Test
015F = Gold/Silver - Route 38
0160 = Wild Pokemon Defeat
0161 = Wild Pokemon Defeat w/Intro
0162 = Gym Leader Defeat
0163 = Acquired Badge
0164 = Crystal - Pokémon Center
0165 = Gold/Silver - Saffron City
0166 = Crystal - Battle with Legendary Dogs
0167 = Route Theme 1
0168 = Route Theme 2
0169 = Route Theme 3
016A = Petalburg City
016B = Oldale Town, Lavaridge Town
016C = Gym
016D = Surfing
016E = Caves & Darkness(Rusturf Tunnel, Granite Cave, Petalburg Woods, Jagged Pass, Fiery Path, Scorched Slab)
016F = Level Up
0170 = Pokemon Healed
0171 = Big Victory
0172 = Acquired Item
0173 = Pokemon Caught
0174 = Got TM/HM
0175 = Lilycove Museum
0176 = Route Theme 4
0177 = Slateport Museum(Oceanic Museum)
0178 = Evolve Intro
0179 = Evolving
017A = Unknown Victory 1
017B = Tuber Encounter
017C = Boy Encounter
017D = A Far-away Place (Shipwreck-Abandoned Ship)
017E = Fortree City
017F = Birch's Lab
0180 = Battle Tower
0181 = Swimmer Ecounter
0183 = Got a Berry
0184 = Unknown Victory 2
0185 = Unknown Victory 3
0186 = Unknown Victory 4
0187 = Pay No Attention!
0188 = Unknown Victory 1
0189 = Beauty Contest 1
018A = Beauty Contest 2
018B = Beauty Contest 3
018C = Beauty Contest 4
018D = Ship Ecounter
018E = Verdanturf Town
018F = Rustboro City, Mauville City, Mossdeep City
0190 = Pokemon Center
0191 = Route Theme 5
0192 = Route Theme 6
0193 = Bicycle Ride
0194 = PokéMart
0195 = Littleroot Town
0196 = Sky Pillar, Mt.Chimney
0197 = Girl Encounter
0198 = Lilycove City
0199 = The Sandy Desert
019A = Help Me! (Rescue Birch)
019B = Underwater Dive
019C = Trainer Defeat
019D = Title Screen
019E = Introduction
019F = May's Theme
01A0 = Electric Encounter
01A1 = Biker Encounter
01A2 = Route Theme 7
01A3 = Aqua Encounter
01A4 = Show Me Around
01A5 = Brendan's Theme
01A6 = Evergrande City, Link-Zentrale
01A7 = Psychic Encounter
01A8 = Important Defeat
01A9 = Riding the Cable Car
01AA = Game Corner
01AB = Dewford Town
01AC = Safari Zone
01AD = Path to Victory-Victory Road
01AE = Team Magma/Aqua Hideout
01AF = Sailing the Sea (MS Tide)
01B0 = Mt.Pyre, Shoal Cave, New Mauville
01B1 = Slateport City
01B2 = The Fog of Mt. Pyre
01B3 = Pokémon Trainer School
01B4 = You're the Champ!
01B5 = Lavaridge Town, Fallarbor Town
01B6 = Desert Ruins, Island Cave, Ancient Tomb
01B7 = Important Defeat 2
01B8 = Beauty Contest
01B9 = Magma Encounter
01BA = The Pokémon!
01BB = The Flood
01BC = The Drought
01BD = Sootopolis City
01BE = Berry Blending Results
01BF = Hall of Fame
01C0 = You're Being Watched!
01C1 = Kid Encounter
01C2 = Elite Four Theme
01C3 = Sailor Encounter
01C4 = Beauty Contest Lobby (Pokemon Contest)
01C5 = What's On TV?
01C6 = Unknown Encounter
01C7 = Ending Credits
01C8 = The End!
01C9 = Battle - Wild Pokémon
01CA = Battle - Aqua/Magma
01CB = Battle - Pokémon Trainer
01CC = Battle - Gym Leader
01CD = Battle - Champion Steven
01CE = Battle - Regirock, Regice and Registeel
01CF = Battle - Legendary Pokémon
01D0 = Battle - Rival
01D1 = Battle - Elite Four
01D2 = Battle - Team Leader
01D3 = Gold/Silver - Team Rocket (US Ruby Version Only)
- FR/LG:
- 0100 = Healing (RS)
0101 = Level Up
0107 = Evolution Start
0108 = Evolution/Safari
0109 = Battle 1
010A = Battle 2
010C = Fanfare 1
010D = Fanfare 2
010E = You Fail It!
010F = You Fail It Again!
0110 = Follow Me
0111 = Game Corner
0112 = Evil Lurks
0113 = Gym
0114 = Jigglypuff's Song
0115 = Introduction
0116 = Pokemon Theme
0117 = Cinnabar Island
0118 = Lavender Town
0119 = Healing
011A = Bicycle
011B = Encounter 1
011C = Encounter 2
011D = Encounter 3
011E = You're In The Hall Of Fame!
011F = Viridian Forest
0120 = Mount Moon
0121 = Abandoned Place
0122 = End Credits
0123 = Route Theme 1
0124 = Route Theme 2 / Intro
0125 = Route Theme 3
0126 = Route Theme 4
0127 = Indigo Plateau
0128 = Battle 3
0129 = Battle 4
012A = Battle 5
012B = Battle 6
012C = Pallet Town
012D = Oak's Lab
012E = Oak's Theme
012F = Pokémon Center
0130 = SS Anne
0131 = Surf's Up
0132 = Pokémon Tower
0133 = Silph Co.
0134 = Cerulean City
0135 = Celadon City
0136 = Victory 1
0137 = Victory 2
0138 = Victory 3
0139 = Vermillion City
013A = Viridian City and Pewter City
013B = Gary's Theme
013C = Gary's Theme (bis)
013D = Fanfare 3
013E = Fanfare 4
013F = You caught a Pokémon!
0140 = Trainer Card Photo
0141 = Gamefreak
0142 = Victory 2 (bis)
0143 = Intro Message 1
0144 = Intro Message 2
0145 = Intro Message 3
0146 = Game Corner (+1)
0147 = Game Corner (+2)
0148 = Net Center
0149 = Mystery Connection
014A = Game Corner (+3)
014B = Mount Ember
014C = Follow Me (alt)
014D = Water Labyrinth
014E = Tanoby Ruins
014F = Islands 1-3
0150 = Islands 4-5
0151 = Islands 6-7(AKA Violet City Theme from GSC)
0152 = PokéFlute
0153 = Battle - Deoxys
0154 = Battle 5 (+1)
0155 = Battle 5 (+2)
0156 = Encounter 4
0157 = Deoxys Encounter
0158 = Trainer Tower
0159 = Pallet Town (fame mix)
015A = Teachy TV
Battle 1 ---> 109 = Lider do Ginásio R/S/E
Battle 2 ---> 10A = Pokemon Selvagem R/S/E
Battle 3 ---> 128 = Liga FR/LF
Battle 4 ---> 129 = Batalha Normal FR/LF
Battle 5 ---> 0x12A = Pokemon Selvagem FR/LF
Battle 5 +1 ---> 154 = Pokemon Lendário FR/LF
Battle 5 +2 ---> 155 = Pokemon Lendário FR/LF
Battle 6 ---> 12B = Batalha contra o Lider da Liga Pokemon FR/LF
- EMERALD:
- 015E = Littleroot Town Test 'TETSUJI'
015F = GS - Route 38
0160 = Wild Pokemon Defeat
0161 = Wild Pokemon Defeat w/Intro
0162 = Gym Leader Defeat
0163 = Acquired Badge
0164 = Crystal - Pokémon Center
0165 = GS - Saffron City
0166 = Crystal - Battle with Legendary Dogs
0167 = Route Theme 1
0168 = Route Theme 2
0169 = Route Theme 3
016A = Petalburg City
016C = Gym
016D = Surfing
016F = Level Up
0170 = Pokemon Healed
0171 = Big Victory
0172 = Acquired Item
0173 = Pokemon Caught
0174 = Got TM/HM
0175 = Lilycove Museum
0176 = Route Theme 4
0177 = Slateport Museum
0178 = Evolve Intro
0179 = Evolving
017A = Unknown Victory 1
017B = Tuber Encounter
017C = Boy Encounter
017D = A Far-away Place
017E = Fortree City
017F = Birch's Lab
0180 = Battle Tower
0181 = Swimmer Encounter
0182 = Meteor Falls
0183 = Got a Berry
0184 = Unknown Victory 1
0185 = Unknown Victory 3
0186 = Unknown Victory 4
0187 = Pay No Attention!
0188 = Unknown Theme 1
0189 = Beauty Contest Test 1
018A = Beauty Contest Test 2
018B = Beauty Contest Test 3
018C = Beauty Contest Test 4
018D = Ship Encounter
018E = Verdanturf Town
018F = Rustboro City
0190 = Pokémon Center
0191 = Route Theme 5
0192 = Route Theme 6
0193 = Bicycle Ride
0194 = PokéMart
0195 = Littleroot Town
0196 = Sky Pillar
0197 = Girl Encounter
0198 = Lilycove City
0199 = The Sandy Desert
019A = Help Me!
019B = Underwater Dive
019C = Trainer Defeat
019D = Title Screen
019E = Introduction
019F = May's Theme
01A0 = Electric Encounter
01A1 = Biker Encounter
01A2 = Route Theme 7
01A3 = Aqua Encounter
01A4 = Show Me Around
01A5 = Brendan's Theme
01A6 = Evergrande City
01A7 = Psychic Encounter
01A8 = Important Defeat
01A9 = Riding the Cable Car
01AA = Game Corner
01AB = Dewford Town
01AC = Safari Zone
01AD = Victory Road
01AE = Team Hideout
01AF = Sailing the Sea
01B0 = Shoal Cave
01B1 = Slateport City
01B2 = The Fog of Mt. Pyre
01B3 = Pokémon Trainer School
01B4 = You're the Champ!
01B5 = Lavaridge Town
01B6 = Island Cave
01B7 = Important 2 Defeat
01B8 = Beauty Contest
01B9 = Magma Encounter
01BA = The Pokémon!
01BB = The Flood
01BC = The Drought
01BD = Sootopolis City
01BE = Berry Blending Results
01BF = Hall of Fame
01C0 = You're Being Watched!
01C1 = Kid Encounter
01C2 = Elite Four Theme
01C3 = Sailor Encounter
01C4 = Beauty Contest Lobby
01C5 = What's On TV?
01C6 = Unknown Encounter
01C7 = Ending Credits
01C8 = The End!
01C9 = Battle Frontier
01CA = Battle Arena
01CB = Battle Point!
01CC = Registered Trainer
01CD = Battle Pyramid
01CE = Pyramid Top
01CF = Battle Palace
01D0 = Rayquaza Enters
01D1 = Battle Tower
01D2 = Frontier Badge!
01D3 = Dome Tournament
01D4 = Battle Tube
01D5 = Battle Factory
01D6 = Battle - Legendary Pokémon
01D7 = Battle - Frontier Brains
01D8 = Battle - Mew
01D9 = Battle Dome Lobby
01DA = Battle - Wild Pokémon
01DB = Battle - Aqua/Magma
01DC = Battle - Pokémon Trainer
01DD = Battle - Gym Leader
01DE = Battle - Champion Wallace
01DF = Battle - Regirock, Regice and Registeel
01E0 = Battle - Legendary Pokémon
01E1 = Battle - Rival
01E2 = Battle - Elite Four
01E3 = Battle - Team Leader
01E4 = Follow Me
01E5 = Game Corner
01E6 = Evil Lurks
01E7 = Gym(FRLG)
01E8 = Jigglypuff's Song
01E9 = Introduction (FRLG)
01EA = Pokémon Theme
01EB = Cinnabar Island
01EC = Lavender Town
01ED = Healing
01EE = Bicycle
01EF = Encounter 1
01F0 = Encounter 2
01F1 = Encounter 3
01F2 = You're in the Hall Of Fame!
01F3 = Viridian Forest
01F4 = Mount Moon
01F5 = Abandoned Place
01F6 = End Credits (FRLG)
01F7 = Route Theme 8
01F8 = Route Theme 9 (FRLG Intro)
01F9 = Route Theme 10
01FA = Route Theme 11
01FB = Indigo Plateau
01FC = Battle 3
01FD = Battle 4
01FE = Battle 5
01FF = Battle 6
0200 = Pallet Town
0201 = Oak's Lab
0202 = Oak's Theme
0203 = Pokémon Center
0204 = SS Anne
0205 = Surf's Up
0206 = Pokémon Tower
0207 = Silph Co.
0208 = Cerulean City
0209 = Celadon City
020A = Victory 1
020B = Victory 2
020C = Victory 3
020D = Vermillion City
020E = Viridian City
020F = Gary's Theme
0210 = Gary's Theme (bis)
0211 = Fanfare 3
0212 = Fanfare 4
0213 = You caught a Pokémon!
0214 = Trainer Card Photo
0215 = Gamefreak
0216 = Victory 2 (bis)
0217 = Intro Message 1
0218 = Intro Message 2
0219 = Intro Message 3
021A = Game Corner (+1)
021B = Game Corner (+2)
021C = Net Center
021D = Mystery Connection
021E = Game Corner (+3)
021F = Mount Ember
0220 = Follow Me (alt)
0221 = Sevii Island Paths
0222 = Tanoby Ruins
0223 = Islands 1-3
0224 = Islands 4-5
0225 = Islands 6-7
0226 = PokéFlute
0227 = Battle - Deoxys
0228 = Battle 5 (+1)
0229 = Battle 5 (+2)
022A = Encounter 4
022B = Deoxys Encounter
022C = Trainer Tower
022D = Pallet Town (fame mix)
022E = Teachy TV
Bom, é isso. Os tutoriais ficam por aqui. Até mais!
Agradecimento:
tajaro (Pokecommunity.com)
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